- Summary: History Hides Away More Than One Truth... SOULCALIBUR VI represents the latest entry in the premier weapons-based, head-to-head fighting series and continues the epic struggle of warriors searching for the legendary Soul Swords. Taking place in the 16th century, revisit the events of theHistory Hides Away More Than One Truth... SOULCALIBUR VI represents the latest entry in the premier weapons-based, head-to-head fighting series and continues the epic struggle of warriors searching for the legendary Soul Swords. Taking place in the 16th century, revisit the events of the original SOULCALIBUR to uncover hidden truths. [Bandai Namco]… Expand
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5 Minutes Of SoulCalibur VI VS. Gameplay With Mitsurugi, Seong Mi-Na, Siegfried, And Sophitia | TGS 2018
Oct 17, 2018SoulCalibur VI is undoubtedly one of the finest fighting games of this generation, and one worth exploring even if you can’t get into the broader fighting genre. With rich and complex campaign modes and robust gameplay, SoulCalibur VI is a game I will return to for years to come.
Oct 22, 2018Soulcalibur VI is an excellent fighter that takes the 2.5D fighter further into the 3D realm. Great characters and interesting lore provide an unforgettable single-player experience, while multiplayer is just as great, thanks to a deep, yet accessible, fighting system.
Oct 17, 2018Despite some minor issues, the soul of Soulcalibur 6 is so strong that they don’t do much to bring down what is one of the best entries in the series. The new Reversal Edge and Soul Charge mechanics add new layers of strategy and mind games while the one-two punch of Libra of Soul and Soul Chronicle will provide hours upon hours of fantastic single-player content. Beyond that, Soulcalibur 6 is just straight up fun for players of any skill level.
Nov 6, 2018Another worthy entry into the series that still distinguishes itself from the rest. Diverse characters, unique mechanics, and pick-up-and-play nature make it extremely accessible. Despite a few fumbles in training modes and mediocre story elements, Soulcalibur VI is a great fighter at its core.
Oct 21, 2018Soul Calibur 6 regresa con todo es impresionante, su nueva mecánica reversal edge es interesante la verdad me gusta mucho es entretenida alSoul Calibur 6 regresa con todo es impresionante, su nueva mecánica reversal edge es interesante la verdad me gusta mucho es entretenida al igual que los critical edge de cada personaje son tan cinemáticos y coloridos , el soul charge es muy agradable donde obtienes nuevas habilidades por un tiempo limitado , el combate se siente muy fluido , tiene buena banda sonora y hermosos escenarios para luchar como siempre se a caracterizado en esta saga eso si el juego necesita mas escenarios lo cual se puede agregar en el futuro , los personajes clásicos regresan ya que los fans no estaba satisfechos con los reemplazos en SCV , trae un buen contenido como el modo arcade y entrenamiento y sobretodo los 2 modos historia : el primero libra of souls ahi puedes crear tu propio personaje enfrentando muchas batallas ganando recompensas es muy entrenido y el segundo el Soul Chronicle en donde se desarolla la historia principal con Kilik y aparte las historias de cada personaje con muy bonitas ilustraciones , el modo creación de personaje es increíble se puede hacer creaciones de todo como spawn , 2B , pikachu , kratos , etc eso depende de la imaginación y creatividad de cada persona, un buen modo en linea muy estable , sin duda es un gran juego espere mucho por un nuevo SC y al fin lo tengo me trae mucho recuerdos sin duda este juego merece una oportunidad totalmente recomendado.… Expand
Oct 19, 2018Soul Calibur 6 is amazing, has good graphics, good soundtrack, has 2 story mode, its gameplay is incredible and very fun, it has very niceSoul Calibur 6 is amazing, has good graphics, good soundtrack, has 2 story mode, its gameplay is incredible and very fun, it has very nice stages as it has always been characterized, the classic characters come back, it is a game with a lot of content ,I love Soul Calibur 6 .… Expand
Oct 19, 2018And here I am writing a review, scoring it above what I planed to seeing as some people scored it way to low, one even saying it uses the sameAnd here I am writing a review, scoring it above what I planed to seeing as some people scored it way to low, one even saying it uses the same engine as SCIV, little did I know that SCIV used unreal engine 4, well riddle me silly (sarcasm).
This game is somewhere around 8 or 9 to be honest, with a few things dragging it down, so let me jump right into it.
The most important thing, that being the combat, is great, that part is a clear 10 out of 10. It feels responsive and it is easy to get into with a dept there that will be fun to explore.
The character customization is good, would have likes some more pieces of cloths but all in all it is better then Tekken 7 in this department.
The Libra of souls has this far been way more fun then I thought it would be.
Hit or miss
The visuals can be good or bad depending if you like the art-style or not, personally I do like it but I can see some people not liking it.
The way in which the story is presented feels cheap, Don't get me wrong here, I do enjoy stories told to still pictures as well, just that they could have had more pictures while showing the story. Often you are shown the same old picture with a picture of a character and some enemy. This is the weakest part of the game.
The day one dlc. The character in that dlc fits better into the story then some of the character in the base roster. This easily avoided PR mess up is something they need to learn from
I get the feeling that Namco gave the devs very little money for this project, and as such they needed to focus on some things, thankfully they focused on the right thing. It is not a perfect game but it is at this moment the best 3D fighter on the current gen consoles.… Expand
Oct 25, 2018I'm rating this based on unbiased view. I have played all SOULCALIBURS to date and well we tend to hold games up to there best versions whichI'm rating this based on unbiased view. I have played all SOULCALIBURS to date and well we tend to hold games up to there best versions which would be SOULCALIBUR II, but looking at the game at a normal person view let me tell you its a good game. The combat is crisp, fast, and fun. Reversal Edge is far from Rock, Paper. and Scissors you have many defensive option to counter this you can even just block and stop it completely. Creation Character is fun and entertaining you can make any character you choose from any movie or game. story is not the best I will say, but it is very artistically pleasing and is a good time. Online feels smooth and lag is rarely a problem. Gallery is I nice add-on that I do appreciate. For the new player it is a great game to get into it is completely new user friendly. Libra Of Souls is a nice add-on as well and should be added in future SC game. Its a 9/10 and is a great game.… Expand
Nov 6, 2018This is the first time I feel compelled to write a review because I was hyped for this game for so long. I loved Soulcalibur V and spentThis is the first time I feel compelled to write a review because I was hyped for this game for so long. I loved Soulcalibur V and spent countless hours in the character creator and playing online. SC 5's character creator felt like a solid improvement over SC 4 and I couldn't wait to see what SC 6 had to offer. Imagine my disappointment when close to half (if not more) of all of the assets had been re-used from SC 5 and even SC 4. Same faces, same hair, same armor, same stickers, same voices, same backgrounds, etc. To make things worse, some of the controls in the creator had been made even more frustrating - notably, placing stickers was even more janky and the placement method sometimes didn't even seem to function properly. The camera controls when taking your character's pictures also felt clunky and more complicated than necessary when constantly clicking in and out of a menu just to move your frame around. The clothing options in SC 6 felt bare bones with the rumor that most of the content will be locked behind the season pass. There is nothing to unlock - it's all planned as DLC - which killed my motivation to progress through anything. The one good addition to the creator was the "race selector", which lets you pick at the start between a human, lizardman, etc at the start, but it's really only good to dress up lizardman because the rest of the options are all various humanoids including 3-4 variations of malfested (i.e. guy with red eyes, but greyer skin this time!!) Almost anything that a person could make in SC 6 could easily be made in SC 5, and SC 5 could do it better.
The other positive is the addition of two new 1-player story modes which people have been asking for for years. A common complaint about SC 5 was too much of the focus on new characters and the fact that it was lazily cobbled-together with rough storyboard sketches instead of real cinematics. Libra of Souls, while still better than SC 5's story mode, noticeably uses more of these rough sketches as their backgrounds in-between battles, and whether this was intentional for the aesthetic of it or another result of rushed development I couldn't say. I have not had a chance to play much of the other story mode yet, but it focuses on the story of all of the original characters which I appreciate. I definitely missed a few characters that were left out in SC 5. Geralt is a great new addition as well.
This isn't a BAD game. It's still my favorite fighting game series and easy to pick up and play with friends or online. If you have not played Soulcalibur 5, you will enjoy this character creator and will go absolutely nuts with it. If you have sunk many hours into SC 5, you will feel disappointed that you're essentially buying the exact same thing again with even less content. My main complaint is that for a game in development for what must have been close to 6 years, this feels like a lazy sequel that reuses all the assets from the previous 2 Soulcalibur games. Wait till the price drops before buying this one.… Expand
Oct 19, 2018Soul Calibur back to their roots after a long break. Soul Calibur V was a disaster in terms every aspect, so did Soul Calibur 6 manage toSoul Calibur back to their roots after a long break. Soul Calibur V was a disaster in terms every aspect, so did Soul Calibur 6 manage to revive it’s own glory and offer to the players some good action ? Absolutely no. Soul Calibur 6 is yet another failure in a long-term falling of the franchise.
SC VI coming with 21 characters. This is not bad but not the best either. The roster including entire “original Soul Calibur cast” only that except Lizardman, Edgemaster and Rock. There are two new characters that added to the party: Azwel and Groh. And this time, Geralt from “Witcher” is our new guest character (i think he’s the best guest character ever come to the SC universe). Most of the veteran characters (such as; Cervantes, Taki, Ivy, Raphael, Siegfried etc.) came back to the game but there should’ve been more characters. Well, at least the current roster is enough and i don’t know if they will add more with future updates.
Gameplay not changed much but unfortunately not evolved well. Simply, not so great whatsoever. New mechanic; “Reversal Edge” is nothing but killing the vibe in whole game. The game is stopping over and over due to animations and left the game less attractive. The original concept of the Soul Calibur was lying on the free will yet mastering on the set-ups while requiring real muscle memory skills. New mechanics just killing this mastery and the pure gameplay of the SC. “Guard Crush”, “Critical Edge” and “Soul Charge” are also existing in the game.
New story mode; “Soul Chronicle”, where it contains interactive cutscenes and telling the main plot of the game. “Libra of Soul” mode is somewhat “mission mode” from the original SC game (but not as good as that). Character Creation mode (yes, it’s still exist…again), Arcade, Training, Versus and Online modes are featured in the pack as usual.
If we take a look at the overall visuals, can’t say the game is exceed the expectations. The core graphics still using the old engine that used for SC IV in 2008. Just like in “Tekken 7”, SC VI graphics are outdated as hell. The game is built on old structure, not from the scratch. The main art direction is too cartoony and way behind from the other current fighting titles. Stages are acceptable in general but still have no idea what that “blurry” filter is for, it’s meaningless seriously... Overused flashy effects not for everyone, i missed the old SCs so much. An upcoming title; “Dead Or Alive 6” is a prime example of how a 3D game should be and not to mention SC VI is failed so much comparing to DOA 6. One can clearly say that is not belong to the current gen.
Verdict…well SC VI may have good appeal on some basis but certainly not a single masterpiece or take back the glory that franchise had lost long ago. If you ok with any 3D fighting game or fan of “Souls game”, then you can buy and enjoy it or else, wait for DOA 6 which is coming in this winter. Play on.… Expand
Oct 22, 2018Qu’on-ce le dise je ne l’achèterais pas.
Certains me demanderons sans doute pourquoi ? D’autant que la série Soul Calibur est ma licence deQu’on-ce le dise je ne l’achèterais pas.
Certains me demanderons sans doute pourquoi ? D’autant que la série Soul Calibur est ma licence de jeux de combat préféré. Et bien cet acte est motivé par un désir de montrer aux éditeurs de jeux de combat qu’il serait temps d’arrêter de nous prendre pour des poires (et je reste polie).
J’ai rejoué pas plus tard qu’hier au premier Soul Calibur sur Dreamcast et qu’elle ne fut pas ma surprise de voir déjà dans le roster du jeu 18 personnages … ce jeu étant sortie pour rappel en 98 sur arcade et 99 sur console …
Donc pour faire un petit résumé en 20 ans de jeux de combats, la licence n’aura réussi qu’à ajouter 3 personnages jouable pour le jeu de base alors que le premier en avait déjà 18.
Sachant que si vous voulez bénéficier de TOUS Soul Calibur 6 il vous faudra débourser la petite somme de 90 pour accéder au season pass, à 3 personnages jouable supplémentaire d’entrée de jeu (qui sont donc absent lorsque vous payer 60/70€ mais qui ont bien été fait pour la sortie) + Tira qui n’est pas dans le roster de base et dispo en DLC pour la petite somme de 5€ …
Voilà le prix d’un jeu de combat aujourd’hui. Sachant que la chose était pareil pour Mortal Kombat X, pour Tekken 7 et Dragon Ball Fighter Z.
Il faut également souligner que les personnages qui existe tous (à par 3/4 persos max) depuis le début ont les mêmes attaques, les mêmes techniques et plus ou moins les mêmes enchaînements depuis 1998.
Sachant qu’il n’y a quasi aucun réel gap technique ou graphique entre le 6 et le 5, que l’absence du season pass vous privera d’une partie du solo (vue que chaque perso à sa trame narrative à lui), que le contenu solo est d’ailleurs moins fourni que Soul Calibur 2 et 3 et que l’une des meilleures raisons de faire le solo de ces jeux (débloquer les personnages) n’est donc même plus disponible vue que là vous les débloquer grâce à votre carte bleue.… Expand